Kai Worrell — Video Artist / Cinematic Artist

Trailers, teasers and cinematic edits for games. Based in Cambridge, UK. Selected work includes Deceit 2, Planet Zoo 2 and Beyond The Player.

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Trailers, videos and art for games
Tools I work in
Premiere Pro
After Effects
Unreal Engine
Blender
Photoshop
My journey so far
2019 · Independent

I began in 2019, streaming and producing content around the games I was playing at the time, from Apex Legends to Minecraft. I built my own brand around that output and taught myself to design, edit and manage content end to end. It led to collaborations with industry leaders like EA, Ubisoft and Riot to showcase their games.

2022 · World Makers

Wanting to expand on what I had taught myself, I moved into the industry properly and joined World Makers in 2022. I started on dev diaries and moved quickly into directing my first cinematic and gameplay trailers for Deceit 2. I found a real love for the development side of the industry, contributing to in-game cinematics, art direction and pushing creative agency within the world of Deceit.

2026 · Frontier Developments

In early 2026 the opportunity came to join Frontier as a Senior Video Artist, contributing to the main launch campaign for Planet Zoo 2. I lead game capture and editing for key brand series and campaign trailers, collaborating closely across multiple departments to bring content to life.

When I'm not working
What I'm playing & watching
Playing right now
Cicadamata
Cicadamata
Currently playing
Apex Legends
Apex Legends
Never stopped
How To Fish
How To Fish
Chill game
Reading right now
Kagurabachi
Kagurabachi
Monsters We Make
Monsters We Make
Shangri-La Frontier
Shangri-La Frontier
Watching
Lanterns
Lanterns
HBO Max
Clip of the month
Overwatch, one good round
Coming soon 2026 reel in the cut
V1 V2 A1
SEQ 2026_reel_v03TC 00:00:00:00
Contact
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What I can help with

I make launch trailers, cinematics and branded content series for games, along with the key marketing assets that sit around them. That usually means the whole piece: game capture, edit, sound and grade. If you'd rather have a second pair of eyes on an edit that's already underway, I'm glad to do that too.

Helpful things to include
01 The deadline or the window you're aiming at
02 What the project is and roughly where it's at
03 Anything to work from footage, screenshots, references, a build or a Steam key
04 Budget range if you have one in mind
Get in touch
Send me a note and I'll come back to you.
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Message sent.
I read everything that comes in and reply from kworrell.info@gmail.com.
Social
Cambridge, UK · GMT
© 2026 Kai Worrell — archive
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